Project Maiko: Toon Shader Blending
/Experimenting with blending multiple toon shaders by introducing noise into their size and smooth sockets. The result is a painterly effect, like you would get if digital painting in Photoshop.
Read More
Experimenting with non-Photorealistic Rendering in Blender
Experimenting with blending multiple toon shaders by introducing noise into their size and smooth sockets. The result is a painterly effect, like you would get if digital painting in Photoshop.
Read More