Miku 3rd gen workflow in Blender 2.8 beta
/A big write up on my toon workflow changes in 2.8 Beta using Cycles ToonKit and improved cloth simulation.
Read MoreExperimenting with non-Photorealistic Rendering in Blender
A big write up on my toon workflow changes in 2.8 Beta using Cycles ToonKit and improved cloth simulation.
Read MoreMy Miku fanart continues! This was a quick piece for a Piapro.jp contest. I used the anime style MakeHuman custom target I'm developing with a resized version of the outfit from Synthesizer, and added a particle crowd scene.
Read MoreI'm the visual artist half of the Root Node music project. This image is the cover art for our first Vocaloid track
Read MoreI've used my Militarized Police model to make some cover art for a friend's new song of the same name.
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