Project Maiko: Adding and Adjusting Outfit Weights
/This post shows a step-by-step workflow for copying vertex weights from a body to its clothing, and then adjusting them to work properly. This is not about how to use Weight Paint mode or it's tools, it is about what to do with those tools to get good results. It assumes you have basic knowledge of Blender 2.69's tools and interface, a rigged body to work with (I'm using one from MakeHuman), and some sort of close-fitting outfit. Working off an already rigged body is a good way to learn, but if you have no experience with Weight Painting or Rigging, look up basic tutorials first.
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